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Android Connect As Media Device

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  1. Remotely Connect To Android Device
  2. Android Connect As Media Devices
  3. Android Connect As Media Device Wireless

The device driver will then install over the old one, and your Android device will be recognized as a multimedia device as seen now in the File Manager. Now whenever you open File Explorer you should see your Android device and be able to open it, browse the file system, and add or remove content as you like. This media device connection issue is essentially disabling my phone. Suddenly draining the battery and causing a reboot. I connected it into my bluetooth once and it made a crazy loud noise through my car stereo, then drained completely and shut down. Tried to reboot itself, and couldn't because whatever happened drained the battery.

  • Android device can be connected as Media device (MTP), Camera (PTP), USB flash drive, Charge only, etc. If you want to transfer files between phone and PC, you need to set USB connection as MTP mode. When an Android device is connected to computer, a notification should appear on the drop-down menu named as 'Connected as a ' or 'USB.
  • Cast With Chromecast. If you have a Chromecast dongle or a TV with built-in Chromecast.

When you use App Inventor with a phone or tablet, that device communicates with the App Inventor software running in your computer's browser window. This communication is managed by the AI2 Companion App running on the device. The instructions below (step 2) explain how to install the companion. The Companion can communicate with your computer over a wireless connection. This is the method strongly recommended by the App Inventor team. It does not require any additional software to be installed on your computer. (See Option 1, under Setting up App Inventor.)

There are, however, some environments where wireless connections won't work. These include some hotels, conference centers, and schools, that configure their wireless networks to prohibit two devices on the network from communicating with each other. See How Does my Android Device Connect Over Wifi? for a short explanation.Some App Inventor users have solved this problem by purchasing a wireless router and setting up their own local network. (Also, most Macs and some PC can serve as WiFi routers that can handle a small number of machines.) But where even this is impossible, you can still use App Inventor with a phone or tablet if you connect it to the computer with a USB cable.

Setting up a USB connection can be awkward, especially on Windows machines, which need special driver software to connect to Android devices. (This is not the case with Mac or Linux, which do not need special drivers.) Unfortunately, different devices may require different drivers, and, outside of a few standard models, Microsoft and Google have left it to the device manufacturers to create and supply the drivers. As a consequence, that you may have to search on the Web to find the appropriate driver for your phone. App Inventor provides a test program that checks if your USB-connected device can communicate with the computer. You should run this test and resolve any connection issues before trying to use App Inventor with USB on that device.

Here are the steps for beginning to use App Inventor with the USB cable:

Step 1: Install the App Inventor Setup Software

To connect with USB, you need to first install the App Inventor setup software on your computer. (This is not required for the wifi method.) Follow the instructions below for your operating system, then come back to this page to move on to step 2

Important: If you are updating a previous installation of the App Inventor software, see How to update the App Inventor Software.

You can check whether your computer is running the latest version of the software by visiting the Connection Test Page.

Step 2: Download and install the MIT AI2 Companion App on your phone.

Open your device's QR code scanner and scan the QR code on the left below to download the Companion App from the Play Store. App fixer 1 7 download free. If you can't use the Play Store, use the QR code on the right to download the Companion App directly to your phone.

Play Store

Recommended: Automatic updates

APK File

Manual updates required

Scan this QR code (or click this link)
to get the app from the Play Store

Scan this QR code (or click this link)
to download the app directly

If you need a QR code scanner, you can get one at the Play Store (e.g., ZXing).

After downloading, step though the the instructions to install the Companion app on to your device.You need to install the MIT AI2 Companion only once, and then leave it on your phone or tablet for whenever you use App Inventor.

Note: If you choose not to go through the Play store and instead load the app directly (aka 'side load), you will need to enable an option in your device's settings to allow installation of apps from 'unknown sources'. To find this setting on versions of Android prior to 4.0, go to 'Settings > Applications' and then check the box next to 'Unknown Sources'. For devices running Android 4.0 or above, go to 'Settings > Security' or 'Settings > Security & Screen Lock' and then check the box next to 'Unknown Sources' and confirm your choice.

Step 3. Launch aiStarter (Windows & GNU/Linux only)

Using the emulator or the USB cable requires the use of a program named aiStarter. This program is the helper that permits the browser to communicate with the emulator or USB cable. The aiStarter program was installed when you installed the App Inventor Setup package. You do not need aiStarter if you are using only the wireless companion. On a Mac, aiStarter will start automatically when you log in to your account and it will run invisibly in the background. On Windows, there will be shortcuts to aiStarter from your Desktop, from the Start menu, from All Programs and from Startup Folder. If you want to use the emulator with App Inventor, you will need to manually launch aiStarter on your computer when you log in. You can start aiStarter this by clicking the icon on your desktop or using the entry in your start menu.

The aiStarter Icon on Windows

To launch aiStarter on Windows, double click on the icon (shown above). You'll know that you've successfully launched aiStarter when you see a window like the following:

On GNU/Linux, aiStarter will be in the folder /usr/google/commands-for-Appinventor and you'll need to launch it manually. You can launch it from the command line with/usr/google/appinventor/commands-for-Appinventor/aiStarter &For Help with aiStarter, see Connection Help.

Step 4: Set up your device for USB (Turn USB Debugging ON)

Hp 6700 scan to computer not working. On your Android device, go to System Settings, Developer Options, turn them on, and be sure that 'USB Debugging' is allowed.

On most devices running Android 3.2 or older, you can find this option under Settings > Applications > Development.

On Android 4.0 and newer, it's in Settings > Developer options.

Note: On Android 4.2 and newer, Developer options is hidden by default. To make it available, go to Settings > About phone and tap Build number seven times. Return to the previous screen to find Developer options, including 'USB Debugging'.

Step 5: Connect your computer and device, and authenticate if necessary.

Connect your Android device to the computer using the USB cable - be sure that the device connects as a 'mass storage device' (not 'media device') and that it is not mounted as a drive on your computer. This may mean that you have to go to the Finder (on a Mac) or My Computer (on Windows) and disconnect any drive(s) that were mounted when you connected your Android device.

On Android 4.2.2 and newer, your device will pop up a screen with the message Allow USB Debugging? the first time you connect it to new computer. Press 'OK'. This authenticates the computer to the device, allowing the computer to communicate with it. You'll need to do this for each computer you want to connect to the device, but only once per computer.

Step 6: Test the connection.

Go to this Connection Test Page (opens in a new tab in your browser) and see if you get a confirmation that your computer can detect the device. If the test fails, go to General Connection Help and look at the USB help for your computer (Windows or Mac). You won't be able to use App Inventor with the USB cable until you resolve the connection issues. Return to this page when the test suceeds.

Setup complete! You are now ready to build your first app!

<< To App Inventor Library

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3d animation free download software. When building an Android app, it's important that you always test your app ona real device before releasing it to users. This page describes how to set upyour development environment and Android device for testing and debugging overan Android Debug Bridge (ADB) connection.

Note: Use the Android emulator to test your app ondifferent versions of the Android platform and different screen sizes. Alsoconsider using Firebase Test Labto run your app on a wide variety of real devices hosted in acloud-based infrastructure.
Android connect as media device wireless

Set up a device for development

Before you can start debugging on your device, there are a few things you mustdo:

  1. On the device, open the Settings app, select Developer options, andthen enable USB debugging.

    Note: If you do not see Developer options, follow the instructions toenable developer options.
  2. Set up your system to detect your device.

    • Chrome OS: No additional configuration required.
    • macOS: No additional configuration required.
    • Ubuntu Linux: There are two things that need to be set up correctly:each user that wants to use adb needs to be in the plugdev group,and the system needs to have udev rules installed that cover the device.

      plugdev group: If you see an error message that says you're not in theplugdev group, you'll need to add yourself to the plugdev group:

      Note that groups only get updated on login, so you'll need to log out forthis change to take effect. When you log back in, you can use id tocheck that you're now in the plugdev group.

      udev rules: The android-sdk-platform-tools-common package containsa community-maintained default set of udev rules for Android devices. Toinstall:

    • Windows: Install a USB driver for ADB. For an installation guide andlinks to OEM drivers, see the Install OEM USB driversdocument.

Connect to your device

When you are set up and plugged in over USB, you can click Run in Android Studio to build and run your app on the device.

You can also use adb to issue commands,as follows:

  • Verify that your device is connected by running the adb devices commandfrom your android_sdk/platform-tools/ directory. Ifconnected, you'll see the device listed.
  • Issue any adb command withthe -d flag to target your device.

Troubleshoot device connection with the Connection Assistant

The Connection Assistant provides step-by-step instructions to help you set upand use a device over the ADB connection.

To start the assistant, choose Tools > Connection Assistant. Read out loud pdf.

The Connection Assistant provides instructions, in-context controls, and a listof connected devices in a series of pages in the Assistant panel. Use theNext and Previous buttons at the bottom of the Assistant panel towork through the pages as needed:

  • Connect your device over USB: The Connection Assistant begins by promptingyou to connect your device over USB, and it provides a Rescan USB devicesbutton with which you can start a new scan for connected devices.
  • Enable USB debugging: The Connection Assistant then tells you how toenable USB debugging in the on-device developer options.
  • Restart the ADB server: Finally, if you still don't see your device on thelist of available devices, you can use the Restart ADB server button on thelast page of the Connection Assistant. Restarting the ADB server also causesADB to scan for devices again. If you still don't see your device on the listof available devices, try the troubleshooting steps in the next section of thispage.

Resolve USB connection issues

If the Connection Assistant is not detecting your device over USB, you can trythe following troubleshooting steps to resolve the issue: Mid 2011 imac high sierra.

Check that Android Studio can connect to the Android Emulator

To check if the issue is being caused by a connection problem between AndroidStudio and the Android Emulator, follow these steps:

  1. Open the AVD Manager.
  2. Create a new AVD if you don't alreadyhave one.
  3. Run the emulator using your AVD.
  4. Do one of the following:
    • If Android Studio can't connect to the emulator, download the latest SDK Platform Toolsand then try again.
    • If the emulator starts successfully, check the USB cable.

Remotely Connect To Android Device

Check the USB cable

Android Connect As Media Devices

To check if the issue is being caused by a faulty USB cable, follow the steps inthis section.

If you have another USB cable:

  1. Connect the device using the secondary cable.
  2. Check if the Connection Assistant can now detect the device.
  3. If the device is not detected, try the primary cable again.
  4. If the device still isn't detected, assume that the problem is with thedevice and check if the device is set up for development.

If you don't have another USB cable but you do have another Android device:

  1. Connect the secondary device to your computer.
  2. If the Connection Assistant can detect the secondary device, assume that theproblem is with the primary device andcheck if the device is set up for development.

    If the secondary device is not detected, the problem might be with the USBcable.

Check if the device is set up for development

To check if the issue is being caused by settings on the device, follow thesesteps:

  1. Follow the steps in the Set up a device for developmentsection.
  2. If this does not resolve the problem, contact the device OEM'scustomer support for help. Tell the customer support representative that thedevice won't connect to Android Studio using ADB.

RSA security key

Android Connect As Media Device Wireless

When you connect a device running Android 4.2.2 (API level 17) or higher to yourcomputer, the system shows a dialog asking whether to accept an RSA key thatallows debugging through this computer. This security mechanism protects userdevices because it ensures that USB debugging and other adb commands cannot beexecuted unless you're able to unlock the device and acknowledge the dialog.





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